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policy. -- bargaining experiment ; outside option ; search …
Persistent link: https://www.econbiz.de/10009737082
decision. We report results from lab experiments focused on such information-collection processes. We consider decisions …
Persistent link: https://www.econbiz.de/10012697146
-serving ways, or instead attempt to constrain it, committing to unbiased judgment. Experiments with 6500 participants, including …
Persistent link: https://www.econbiz.de/10012271757
Interactions between players with private information and opposed interests are often prone to bad advice and inefficient outcomes, e.g. markets for financial or health care services. In a deception game we investigate experimentally which factors could improve advice quality. Besides advisor...
Persistent link: https://www.econbiz.de/10011530053
An advisor is supposed to recommend a financial product in the best interest of her client. However, the best product for the client may not always be the product yielding the highest commission to the advisor. Do advisors nevertheless provide truthful advice? If not, will a voluntary or...
Persistent link: https://www.econbiz.de/10011530061
The market for retail financial products (e.g. investment funds or insurance) is marred by information asymmetries. Clients are not well informed about the quality of these products. They have to rely on the recommendations of advisors. Incentives of advisors and clients may not be aligned, when...
Persistent link: https://www.econbiz.de/10011530065
increase the sum of individuals' payoffs if players are not all completely selfish. Our experiments aim to understand how …
Persistent link: https://www.econbiz.de/10011624232
Interactions between players with private information and opposed interests are often prone to bad advice and inefficient outcomes, e.g. markets for financial or health care services. In a deception game we investigate experimentally which factors could improve advice quality. Besides advisor...
Persistent link: https://www.econbiz.de/10011697162
Interactions between players with private information and opposed interests are often prone to bad advice and inefficient outcomes, e.g. markets for financial or health care services. In a deception game we investigate experimentally which factors could improve advice quality. Besides advisor...
Persistent link: https://www.econbiz.de/10011881706
-level reasoning in later rounds of the experiments. Participants display difficulties in transferring learning to unravel in a game …
Persistent link: https://www.econbiz.de/10011811807