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This paper investigates market failures due to strategic delays. We test experimentally a discrete model of dynamic investment, where two privately informed agents have an option to invest at the time of their choice in the presence of waiting costs. The equilibrium outcome of ourexperimental...
Persistent link: https://www.econbiz.de/10005866694
Interactions between players with private information and opposed interests are often prone to bad advice and inefficient outcomes, e.g. markets for financial or health care services. In a deception game we investigate experimentally which factors could improve advice quality. Besides advisor...
Persistent link: https://www.econbiz.de/10011530053
An advisor is supposed to recommend a financial product in the best interest of her client. However, the best product for the client may not always be the product yielding the highest commission to the advisor. Do advisors nevertheless provide truthful advice? If not, will a voluntary or...
Persistent link: https://www.econbiz.de/10011530061
The market for retail financial products (e.g. investment funds or insurance) is marred by information asymmetries. Clients are not well informed about the quality of these products. They have to rely on the recommendations of advisors. Incentives of advisors and clients may not be aligned, when...
Persistent link: https://www.econbiz.de/10011530065
increase the sum of individuals' payoffs if players are not all completely selfish. Our experiments aim to understand how …
Persistent link: https://www.econbiz.de/10011624232
Interactions between players with private information and opposed interests are often prone to bad advice and inefficient outcomes, e.g. markets for financial or health care services. In a deception game we investigate experimentally which factors could improve advice quality. Besides advisor...
Persistent link: https://www.econbiz.de/10011697162
Interactions between players with private information and opposed interests are often prone to bad advice and inefficient outcomes, e.g. markets for financial or health care services. In a deception game we investigate experimentally which factors could improve advice quality. Besides advisor...
Persistent link: https://www.econbiz.de/10011881706
-level reasoning in later rounds of the experiments. Participants display difficulties in transferring learning to unravel in a game …
Persistent link: https://www.econbiz.de/10011811807
-informed others. This paper presents a controlled experiment showing that this "curse of knowledge" can cause comparative …
Persistent link: https://www.econbiz.de/10010403249
negotiation situations. We report the results of a laboratory experiment that was designed to isolate the effect of the curse of …
Persistent link: https://www.econbiz.de/10012104838