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In this article, a modelling framework for the information transmission between agents in an evolutionary game setting is proposed. Agents observe traits which reaect past and present behaviour and success of other agents. If agents imitate more successful agents based on these traits, the...
Persistent link: https://www.econbiz.de/10010263086
In this article, a modelling framework for the information transmission between agents in an evolutionary game setting is proposed. Agents observe traits which reflect past and present behaviour and success of other agents. If agents imitate more successful agents based on these traits, the...
Persistent link: https://www.econbiz.de/10005822056
In this article, a modelling framework for the information transmission between agents in an evolutionary game setting is proposed. Agents observe traits which reaect past and present behaviour and success of other agents. If agents imitate more successful agents based on these traits, the...
Persistent link: https://www.econbiz.de/10004968431
In this article, a modelling framework for the information transmission between agents in an evolutionary game setting is proposed. Agents observe traits which reflect past and present behaviour and success of other agents. If agents imitate more successful agents based on these traits, the...
Persistent link: https://www.econbiz.de/10005135203
novices learning from experienced, a particular form of probabilistic imitation is selected. Novices should imitate any …
Persistent link: https://www.econbiz.de/10013368210
beaten by any strategy. We provide necessary and sufficient conditions for imitation to be unbeatable in the sense that there … is no strategy that can exploit imitation as a money pump. In particular, imitation is subject to a money pump if and … condition for imitation not being subject to a money pump is that the relative payoff game is a generalized ordinal potential …
Persistent link: https://www.econbiz.de/10009544162
In this article, a modelling framework for the information transmission between agents in an evolutionary game setting is proposed. Agents observe traits which reflect past and present behaviour and success of other agents. If agents imitate more successful agents based on these traits, the...
Persistent link: https://www.econbiz.de/10013319806
games when two simplebehavior rules coexist in the population, imitation and myopic optimization.We assume that myopic …
Persistent link: https://www.econbiz.de/10011302143
be imitative in round two but can be imitative starting round three. A simple linear imitation rule even causes all to … learn the best action in the long run. The informational setting is varied to further investigate the role of imitation …
Persistent link: https://www.econbiz.de/10014077572
This paper explores the question whether boundedly rational agents learn to behave optimally when asked to voluntarily contribute to a public good. The decision process of individuals is described by an Evolutionary Algorithm. We analyze the learning process of purely and impurely altruistic...
Persistent link: https://www.econbiz.de/10011525818