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In a two-stage two-public good experiment, we study the effect that subjects’ possibility of contributing to a public good in the first stage of the game has on the voluntary contributions to the second public good. Our results show that subjects do not follow either the Nash strategy or the...
Persistent link: https://www.econbiz.de/10005125590
We study the effect of the possibility of investing in cultural education on the voluntary contributions to the cultural good. Moreover, we provide treatments with different context in order to control for a possible framing effect. Our results show the absence of effect of cultural education on...
Persistent link: https://www.econbiz.de/10005125593
We study the effect that the possibility of investing in cultural education has on the voluntary contributions to a cultural good. This is done in a two-stage public-good experiment. We also provide treatments with different context in order to control for a possible framing effect. Our results...
Persistent link: https://www.econbiz.de/10005062731
In a two-person ï¬nitely repeated public goods experiment, we use intentions data to interpret individual behavior. Based on a random-utility model speciï¬cation, we develop a relationship between a player's beliefs about others' behavior and his contributions' plans, and use this...
Persistent link: https://www.econbiz.de/10005090581
difficult to study human behavior in a synthetic or theoretic manner. We present results from experiments with dilemma games …
Persistent link: https://www.econbiz.de/10005168509
Recent public goods experiments have shown that free riding can be curtailed through mutual monitoring and sanctioning …
Persistent link: https://www.econbiz.de/10005051667
This study disentangles experimentally imitation, reinforcement, and reciprocity in repeated prisoners' dilemmas. We compare a simple situation in which players interact only with their neighbours (local interaction) with one where players interact with all members of the population (group...
Persistent link: https://www.econbiz.de/10005463674
pool resource (CPR) experiments. The evidence indicates that in standard CPR games without communication and without …
Persistent link: https://www.econbiz.de/10005585660
prisoners' dilemmas experiments. We start with a model where players choose a fixed action that remains constant for all …
Persistent link: https://www.econbiz.de/10005585787
We present a new design of a simple public goods experiment with a large number of players, where up to 80 people in a computer lab have the possibility to connect with others in the room to induce more cooperators to contribute to the public good and overcome the social dilemma. This...
Persistent link: https://www.econbiz.de/10005597314