A game theoretic framework for the robust railway transit network design problem
This paper proposes a game theoretic framework for the problem of designing an uncapacitated railway transit network in the presence of link failures and a competing mode. It is assumed that when a link fails, another path or another transportation mode is provided to transport passengers between the endpoints of the affected link. The goal is to build a network that optimizes a certain utility function when failures occur. The problem is posed as a non-cooperative two-player zero-sum game with perfect information. The saddle points of the corresponding mixed enlarged game yield robust network designs.
Year of publication: |
2010
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Authors: | Laporte, Gilbert ; Mesa, Juan A. ; Perea, Federico |
Published in: |
Transportation Research Part B: Methodological. - Elsevier, ISSN 0191-2615. - Vol. 44.2010, 4, p. 447-459
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Publisher: |
Elsevier |
Keywords: | Robust network design Game theory Saddle points Nash equilibrium |
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