A new relative skill measure for games with chance elements
An interesting aspect of games is the relative extent to which a player can positively influence his results by making appropriate strategic choices. This question is closely related to the issue of how to distinguish between games of skill and games of chance. The distinction between these two types of games is definitely interesting from a juridical point of view.<P>In this paper we present a modification of an existing measure of the skill level of a game, which has served as a juridical tool for the classification of games. The main difference is that this new definition does not automatically classify incomplete information games without chance moves as games of skill. Copyright © 2004 John Wiley & Sons, Ltd.
Year of publication: |
2004
|
---|---|
Authors: | Dreef, Marcel ; Borm, Peter ; Genugten, Ben van der |
Published in: |
Managerial and Decision Economics. - John Wiley & Sons, Ltd., ISSN 0143-6570. - Vol. 25.2004, 5, p. 255-264
|
Publisher: |
John Wiley & Sons, Ltd. |
Saved in:
Saved in favorites
Similar items by person
-
Measuring skill in games: several approaches discussed
Dreef, Marcel, (2004)
-
Measuring skill in games: several approaches discussed
Dreef, Marcel, (2004)
-
Measuring skill in games: several approaches discussed
Dreef, Marcel, (2004)
- More ...