Are they really persuaded with the brand embedded in the game? : analyzing the effects of nature of game, brand prominence and game-product congruence
Year of publication: |
2016
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Authors: | Vashisht, Devika ; Pillai, Sreejesh S. |
Published in: |
Journal of research in interactive marketing : interactive marketing and computer-mediated communication. - Bingley : Emerald, ISSN 2040-7122, ZDB-ID 2551662-0. - Vol. 10.2016, 3, p. 249-264
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Subject: | Branding | Advertising | Online advertising | Brand prominence | Persuasion | Advertising management | Game-product congruence | Advergames | Nature of game | Markenführung | Brand management | Werbewirkung | Advertising effects | Online-Marketing | Internet marketing | Computerspiel | Video game | Konsumentenverhalten | Consumer behaviour | Werbung | Spieltheorie | Game theory | Markenimage | Brand image | Markenartikel | Brand | Marketingmanagement | Marketing management |
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