Digital education content in the EU : state of play and policy options : executive summary
The study aimed to understand the current state of play for digital education content across Europe, and to assist the European Commission with identifying possible areas for EU intervention. The scope included Early Childhood Education and Care (ECEC), Primary and Secondary Education, including Vocational Education and Training (VET), and Higher Education (HE). The specific objectives were to: a) Produce an in-depth analysis of the supply and demand of digital educational content. b) Develop up-to-date definitions and related terminology that can be shared and used by stakeholders. c) Identify and define technological, legal and any other relevant contextual bottlenecks. d) Identify key challenges for the development of a robust digital education content framework at EU level. The study was carried out between July 2022 and September 2023 and involved mixed methods, combining desk research with an EU27 country mapping, case studies and a market analysis. The work was informed by ongoing dialogue with a Stakeholder Consultation Group (SCG). This group was recruited specifically for the study, with representation from both the supply and demand side within Europe's Digital Education Ecosystem.
Year of publication: |
2023
|
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Other Persons: | Day, Laurie (contributor) ; Colonnese, Flavia (contributor) ; Gasparotti, Alessandro (contributor) ; Batura, Olga (contributor) ; Melstveit, Maria (contributor) ; Olausson, Niklas (contributor) ; Hammonds, William (contributor) ; Hallissy, Michael (contributor) ; Looney, Janet (contributor) |
Institutions: | European Commission / Directorate-General for Education, Youth, Sport and Culture (issuing body) ; ECORYS (issuing body) ; H2 Learning (issuing body) ; EIESP (issuing body) |
Publisher: |
Luxembourg : Publications Office |
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