Game design as marketing : how game mechanics create demand for virtual goods
Year of publication: |
2010
|
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Authors: | Hamari, Juho ; Lehdonvirta, Vili |
Subject: | online games | social networking | virtual world | virtual goods | business model | sustainability | captology | Computerspiel | Video game | Virtuelle Realität | Virtual reality | Social Web | Social web | Spieltheorie | Game theory | Geschäftsmodell | Business model | Virtuelle Organisation | Virtual organization | Soziales Netzwerk | Social network |
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