How gamification elements benefit brand love : the moderating effect of immersion
Year of publication: |
2023
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Authors: | Tsou, Hung Tai ; Putra, Mukti Trio |
Subject: | Brand love | Customer engagement | Gamification | Immersion | S-O-R model | Beziehungsmarketing | Relationship marketing | Konsumentenverhalten | Consumer behaviour | Markenführung | Brand management | Emotion | Markenartikel | Brand | Computerspiel | Video game | Markenimage | Brand image |
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