Integrating Music into Math in a Virtual Reality Game: Learning Fractions
The purpose of this study was to investigate future teachers' experiences and perceptions of using a virtual reality game for elementary math education. The virtual reality game was designed and developed to integrate a musical activity (beat-making) into the math learning of fractions. Five math education major students participated in this study. Participants' perceptions, experiences, and interactions regarding the game were examined through observation, screen recording, survey, and interviews. A thematic analysis found three major themes: Transformative presentation of fractions via musical concepts, integration of music into math to enhance learner motivation, and learning-constructive game design features. The findings showed that the concept of fractions is effectively represented via beat-making in the virtual reality game. The study also illustrated that musical term clarification and adaptive, haptic manipulation are salient design features that influence game-based learning.
Year of publication: |
2017
|
---|---|
Authors: | Ke, Fengfeng ; Lim, Taehyeong ; Lee, Sungwoong |
Published in: |
International Journal of Game-Based Learning (IJGBL). - IGI Global, ISSN 2155-6857, ZDB-ID 2703300-4. - Vol. 7.2017, 1 (01.01.), p. 57-73
|
Publisher: |
IGI Global |
Subject: | Game-Based Learning | Learning Game Design | Math Education | Music | Virtual Reality |
Saved in:
Saved in favorites
Similar items by subject
-
Can music improve e-behavioral intentions by enhancing consumers' immersion and experience?
Cuny, Caroline, (2015)
-
Virtual and Augmented reality to enjoy classical music
Sieck, Jürgen, (2016)
-
How escapism leads to behavioral intention in a virtual reality store with background music?
Loureiro, Sandra Maria Correia, (2021)
- More ...
Similar items by person