Learning to play the box-sizing game : a machine learning approach for solving the e-commerce packaging problem
Year of publication: |
November 2021
|
---|---|
Authors: | Kandula, Shanthan ; Krishnamoorthy, Srikumar ; Roy, Debjit |
Publisher: |
[Ahmedabad] : Indian Institute of Management Ahmedabad |
Subject: | packaging optimization | reinforcement learning | box-sizing game | neural combinatorial optimization | e-commerce | Electronic Commerce | E-commerce | Künstliche Intelligenz | Artificial intelligence | Lernprozess | Learning process | Lernen | Learning | Spieltheorie | Game theory | Neuronale Netze | Neural networks | Computerspiel | Video game | Algorithmus | Algorithm | Scheduling-Verfahren | Scheduling problem | Online-Handel | Online retailing | Mathematische Optimierung | Mathematical programming |
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