The need for formalizing media semantics in the games and entertainment industry
Tobias Bürger; Herwig Zeiner
The digital media and games industry is one of the biggest IT based industries worldwide. Recent observations therein showed that current production workflows may be potentially improved as multimedia objects are mostly created from scratch due to insu±cient reusability capacities of existing tools. In this paper we provide reasons for that, provide a potential solution based on semantic technologies, show the potential of ontologies, and provide scenarios for the application of semantic technologies in the digital media and games industry. -- Multimedia semantics ; digital entertainment ; ontologies ; semantic search
Year of publication: |
2007
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Authors: | Bürger, Tobias ; Zeiner, Herwig |
Published in: |
I-MEDIA '07, I-SEMANTICS '07 : International Conferences on New Media Technology and Semantic Systems ; [conference proceedings ; as part of TRIPLE-I 2007 ; Graz, Austria, September 5 - 7, 2007]. - [Graz : Verl. der Techn. Univ.] [u.a.]. - 2007, p. 49-56
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