The Routinization of Creativity, Lessons from the Case of a Video-game Creative Powerhouse
Year of publication: |
2014
|
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Authors: | Cohendet, Patrick ; Llerena, Patrick ; Simon, Laurent |
Published in: |
Journal of Economics and Statistics (Jahrbuecher fuer Nationaloekonomie und Statistik). - Fachbereich Wirtschaftswissenschaften, ISSN 0021-4027. - Vol. 234.2014, 2-3, p. 120-141
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Publisher: |
Fachbereich Wirtschaftswissenschaften |
Subject: | Organizational creativity | organizational routines | video games |
Extent: | application/pdf |
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Type of publication: | Article |
Classification: | O31 - Innovation and Invention: Processes and Incentives ; L23 - Organization of Production ; L82 - Entertainment; Media (Performing Arts, Visual Arts, Broadcasting, Publishing, etc.) |
Source: |
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The Routinization of Creativity : Lessons from the Case of a Video-game Creative Powerhouse
Cohendet, Patrick, (2014)
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The routinization of creativity : lessons from the case of a video-game creative powerhouse
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The Routinization of Creativity : Lessons from the Case of a Video-game Creative Powerhouse
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THE ROUTINIZATION OF CREATIVITY: Lessons from the Case of a video-game Creative Powerhouse.
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