//-->
Who can be nudged? Examining nudging effectiveness in the context of need for cognition and need for uniqueness
Ingendahl, Moritz, (2021)
Brand placements in video games: How local ināgame experiences influence brand attitudes
Ingendahl, Moritz, (2022)
Brand placements in video games : how local in-game experiences influence brand attitudes
Ingendahl, Moritz, (2023)