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subject:"Deutschland"
~isPartOf:"Journal of management information systems : JMIS"
~isPartOf:"The journal of media economics"
~subject:"Computerspiel"
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Deutschland
Computerspiel
Video game
12
Game theory
5
Spieltheorie
5
Social Web
4
Social web
4
Experiment
3
online games
3
Consumer behaviour
2
Germany
2
Konsumentenverhalten
2
Social relations
2
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2
Virtual reality
2
Virtuelle Realität
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1999-2001
1
2001-2010
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2008-2012
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2020-2021
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Bespielte Medien
1
Business start-up
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Competition
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Film
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Gamification
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Glücksspiel
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12
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Jiang, Qiqi
2
Cheng, Aaron
1
Dey, Debabrata
1
Fang, Bin
1
Füllbrunn, Sascha
1
Goes, Paulo B.
1
Greenwood, Brad N.
1
Heo, Eunnyeong
1
Hogenbirk, Annelies
1
Hou, Jinghui
1
Impink, Joost
1
Kang, Lele
1
Kielty, Patrick
1
Kim, Huykang
1
Kim, Keehyung
1
Kim, Sung S.
1
Kranenburg, Hans L. van
1
Kunz, Reinhard
1
Lahiri, Atanu
1
Li, Mengxiang
1
Lowry, Paul Benjamin
1
Ma, Xiao
1
Pavlou, Paul A.
1
Poort, Joost
1
Richwien, Katharina
1
Sadrieh, Abdolkarim
1
Stice, Han
1
Tan, Chuan-hoo
1
Telkmann, Verena
1
Weda, Jarst
1
Wei, Kwok Kee
1
White, Roger M.
1
Yang, Dongwoo
1
Ye, Qiang
1
Yoo, Changsok
1
Zabel, Christian
1
Zhang, Jun
1
Zhang, Wenping
1
Zhang, Xiong
1
Zheng, Zhiqiang
1
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Journal of management information systems : JMIS
The journal of media economics
Journal of business research : JBR
27
Journal of advertising : official publication of the American Academy of Advertising
24
Technological forecasting & social change : an international journal
21
Journal of consumer behaviour : an international research review
16
Computer games as educational and management tools : uses and approaches
14
International journal of advertising : the quarterly review of marketing communications
14
Journal of interactive marketing : a quarterly publication from the Direct Marketing Educational Foundation
13
Young consumers : insight and ideas for responsible marketers
13
The business of gamification : a critical analysis
12
Journal of sport management : the official journal of the North American Society of Sport Management
11
Transforming gaming and computer simulation technologies across industries
11
Journal of retailing and consumer services
10
Psychology & marketing
10
SpringerLink / Bücher
10
Information & management : the internat. journal of management processes and systems ; journal of IFIP Users Group
9
Journal of marketing communications
9
Research policy : policy, management and economic studies of science, technology and innovation
9
Sport marketing quarterly : preferred journal of the Sport Marketing Association
9
Medienwirtschaft : MW ; Perspektiven der digitalen Transformation
8
Research
8
Spielend die Zukunft gewinnen : Wachstumsmarkt elektronische Spiele
8
Springer eBook Collection
8
Information systems research : ISR
7
International journal of e-business research : an official publication of the Information Resources Management Association
7
International journal of research in marketing : IJRM ; official journal of the European Marketing Academy
7
Neo-simulation and gaming toward active learning
7
Creativity and innovation management
6
Journal of advertising research
6
Management science : journal of the Institute for Operations Research and the Management Sciences
6
Application of gaming in new media marketing
5
Discussion papers / CEPR
5
ERIM report series research in management
5
Electronic commerce research
5
International journal of electronic commerce : IJEC
5
International journal of innovation management
5
International journal of sports marketing & sponsorship
5
Journal of global scholars of marketing science : bridging Asia and the world ; JGSMS
5
Journal of marketing
5
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ECONIS (ZBW)
12
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1
Location-based mobile gaming and local depression trends : a study of Pokémon Go
Cheng, Aaron
;
Greenwood, Brad N.
;
Pavlou, Paul A.
- In:
Journal of management information systems : JMIS
39
(
2022
)
1
,
pp. 68-101
Persistent link: https://www.econbiz.de/10013365297
Saved in:
2
Explaining the outcomes of social gamification : a longitudinal field experiment
Zhang, Jun
;
Jiang, Qiqi
;
Zhang, Wenping
;
Kang, Lele
; …
- In:
Journal of management information systems : JMIS
40
(
2023
)
2
,
pp. 401-439
Persistent link: https://www.econbiz.de/10014302565
Saved in:
3
Content-, system-, and hardware-related effects on the experience of flow in VR gaming
Kunz, Reinhard
;
Zabel, Christian
;
Telkmann, Verena
- In:
The journal of media economics
34
(
2022
)
4
,
pp. 213-242
Persistent link: https://www.econbiz.de/10014293258
Saved in:
4
Violent video games and crime
Impink, Joost
;
Kielty, Patrick
;
Stice, Han
;
White, Roger M.
- In:
The journal of media economics
33
(
2020
)
3/4
,
pp. 49-73
Persistent link: https://www.econbiz.de/10012872745
Saved in:
5
Social influence and monetization of freemium social games
Fang, Bin
;
Zheng, Zhiqiang
;
Ye, Qiang
;
Goes, Paulo B.
- In:
Journal of management information systems : JMIS
36
(
2019
)
3
,
pp. 730-754
Persistent link: https://www.econbiz.de/10012198614
Saved in:
6
Disrupting unwanted habits in online gambling through information technology
Hou, Jinghui
;
Kim, Keehyung
;
Kim, Sung S.
;
Ma, Xiao
- In:
Journal of management information systems : JMIS
36
(
2019
)
4
,
pp. 1213-1247
Persistent link: https://www.econbiz.de/10012198666
Saved in:
7
Versioning : go vertical in a horizontal market?
Dey, Debabrata
;
Lahiri, Atanu
- In:
Journal of management information systems : JMIS
33
(
2016
)
2
,
pp. 546-572
Persistent link: https://www.econbiz.de/10011616136
Saved in:
8
Elvis is returning to the building : understanding a decline in unauthorized file sharing
Poort, Joost
;
Weda, Jarst
- In:
The journal of media economics
28
(
2015
)
2
,
pp. 63-83
Persistent link: https://www.econbiz.de/10011350745
Saved in:
9
Enhancing user-game engagement through software gaming elements
Li, Mengxiang
;
Jiang, Qiqi
;
Tan, Chuan-hoo
;
Wei, Kwok Kee
- In:
Journal of management information systems : JMIS
30
(
2013/14
)
4
,
pp. 115-149
Persistent link: https://www.econbiz.de/10010378636
Saved in:
10
Key value drivers of startup companies in the new media industry : the case of online games in Korea
Yoo, Changsok
;
Yang, Dongwoo
;
Kim, Huykang
;
Heo, Eunnyeong
- In:
The journal of media economics
25
(
2012
)
4
,
pp. 244-260
Persistent link: https://www.econbiz.de/10009715906
Saved in:
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