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~isPartOf:"CESifo working papers"
~isPartOf:"Journal of global scholars of marketing science : bridging Asia and the world ; JGSMS"
~isPartOf:"Journal of interactive marketing : a quarterly publication from the Direct Marketing Educational Foundation"
~subject:"E-Learning"
~subject:"Motivation"
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E-Learning
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Video game
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CESifo working papers
Journal of global scholars of marketing science : bridging Asia and the world ; JGSMS
Journal of interactive marketing : a quarterly publication from the Direct Marketing Educational Foundation
Journal of consumer behaviour : an international research review
3
Computer games as educational and management tools : uses and approaches
2
Information & management : the internat. journal of management processes and systems ; journal of IFIP Users Group
2
Journal of education for business
2
Menschen, Märkte, Medien, Management : Schriftenreihe
2
Perspektiven des lebenslangen Lernens - dynamische Bildungsnetzwerke, Geschäftsmodelle, Trends : [interdisziplinäre Betrachtung mit 22 Expertenbeiträgen ; ausgewählte Expertenbeiträge des Workshops "Perspektiven des Lebenslangen Lernens - Dynamische Bildungsnetzwerke, Geschäftsmodelle, Trends" am 15. und 16. April 2008, Hannover]
2
Production and manufacturing system management : coordination approaches and multi-site planning
2
Psychology & marketing
2
Sport marketing quarterly : preferred journal of the Sport Marketing Association
2
Advances in game-based learning
1
Amfiteatru economic : an economic and business research periodical
1
Business & information systems engineering : BISE ; the international journal of Wirtschaftsinformatik
1
Business horizons
1
Business information systems workshops : BIS 2012 international workshops and future internet symposium, Vilnius, Lithuania, May 21-23, 2012 ; revised papers
1
Challenge social innovation : potentials for business, social entrepreneurship, welfare and civil society
1
Chapman Law Review
1
Creativity and innovation management
1
Cruise sector growth : managing emerging markets, human resources, processes and systems
1
Die Alten und das Netz : Angebote und Nutzung jenseits des Jugendkults
1
Digital technology and organizational change : reshaping technology, people, and organizations towards a global society
1
Digitale Führungskräfteentwicklung : Konzepte, Impulse und Trainingsformate aus der Praxis
1
E-Services : opportunities and threats
1
E-marketing ; Vol. 2
1
Eastern economic journal : EEJ
1
Education tools for entrepreneurship : creating an action-learning environment through educational learning tools
1
Electronic commerce research
1
Electronic markets : the international journal on networked business
1
Ergonomics and human factors in safety management
1
European Sport management quarterly : ESMQ
1
European business review
1
Faculty & research / Insead : working paper series
1
Handbook of research on leveraging consumer psychology for effective customer engagement
1
Human systems management : HSM
1
Information systems management
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Innovationen im Personalmanagement : die spannendsten Entwicklungen aus der HR-Szene und ihr Nutzen für Unternehmen
1
International journal of business excellence
1
International journal of e-business research : an official publication of the Information Resources Management Association
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International journal of learning and change : IJLC
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ECONIS (ZBW)
6
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1
Promoting game-based e-Learning through urban tourism scenario game from the evaluation of knowledge-attitude-usability effectiveness
Chan, Chung-Shing
;
Yat-Hang, Chan
;
Fong Tsz Heung Agnes
- In:
Journal of global scholars of marketing science : …
32
(
2022
)
1
,
pp. 16-35
Persistent link: https://www.econbiz.de/10012801698
Saved in:
2
Winning versus not losing : exploring the effects of in-game advertising outcome on its effectiveness
Ghosh, Tathagata
- In:
Journal of interactive marketing : a quarterly …
36
(
2016
),
pp. 134-147
Persistent link: https://www.econbiz.de/10011616023
Saved in:
3
Role of user-created programs in online game consumer behavior
Kim, Sang Jin
;
Kim, Kyung Hoon
;
Lee, Chang Han
- In:
Journal of global scholars of marketing science : …
26
(
2016
)
3
,
pp. 217-226
Persistent link: https://www.econbiz.de/10011594169
Saved in:
4
Affective motives to play online games
Bae, Joonheui
;
Koo, Dong-Mo
;
Mattila, Pekka
- In:
Journal of global scholars of marketing science : …
26
(
2016
)
2
,
pp. 174-184
Persistent link: https://www.econbiz.de/10011572131
Saved in:
5
Level up! : the role of progress feedback type for encouraging intrinsic motivation and positive brand attitudes in public versus private gaming contexts
Siemens, Jennifer Christie
;
Smith, Scott
;
Fisher, Dan
; …
- In:
Journal of interactive marketing : a quarterly …
32
(
2015
),
pp. 1-12
Persistent link: https://www.econbiz.de/10011422760
Saved in:
6
Segmenting sport video gamers by motivation : a cluster analysis
Kim, Yongjae
;
Kim, Soojin
- In:
Journal of global scholars of marketing science : …
23
(
2013
)
1
,
pp. 92-108
Persistent link: https://www.econbiz.de/10010406153
Saved in:
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