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~isPartOf:"Information & management : the internat. journal of management processes and systems ; journal of IFIP Users Group"
~subject:"Consumer behaviour"
~subject:"Social web"
~subject:"Video game"
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Consumer behaviour
Social web
Video game
Computerspiel
9
Game theory
4
Social Web
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Spieltheorie
4
Konsumentenverhalten
3
Cognition
2
Experiment
2
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2
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1
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1
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1
Fang, Yulin
1
Feldberg, Frans
1
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1
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1
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1
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1
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1
Shukla, Paurav
1
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1
Teo, Hock-hai
1
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1
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1
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Information & management : the internat. journal of management processes and systems ; journal of IFIP Users Group
Journal of business research : JBR
27
Journal of advertising : official publication of the American Academy of Advertising
24
Technological forecasting & social change : an international journal
21
Journal of consumer behaviour : an international research review
16
Computer games as educational and management tools : uses and approaches
14
International journal of advertising : the quarterly review of marketing communications
14
Journal of interactive marketing : a quarterly publication from the Direct Marketing Educational Foundation
13
Young consumers : insight and ideas for responsible marketers
13
The business of gamification : a critical analysis
12
Journal of sport management : the official journal of the North American Society of Sport Management
11
Transforming gaming and computer simulation technologies across industries
11
Journal of retailing and consumer services
10
Psychology & marketing
10
Journal of marketing communications
9
Research policy : policy, management and economic studies of science, technology and innovation
9
Sport marketing quarterly : preferred journal of the Sport Marketing Association
9
Medienwirtschaft : MW ; Perspektiven der digitalen Transformation
8
Spielend die Zukunft gewinnen : Wachstumsmarkt elektronische Spiele
8
Springer eBook Collection
8
Information systems research : ISR
7
International journal of e-business research : an official publication of the Information Resources Management Association
7
International journal of research in marketing : IJRM ; official journal of the European Marketing Academy
7
Neo-simulation and gaming toward active learning
7
Research
7
SpringerLink / Bücher
7
Creativity and innovation management
6
Journal of advertising research
6
Journal of management information systems : JMIS
6
Management science : journal of the Institute for Operations Research and the Management Sciences
6
The journal of media economics
6
Application of gaming in new media marketing
5
Discussion papers / CEPR
5
ERIM report series research in management
5
Electronic commerce research
5
International journal of electronic commerce : IJEC
5
International journal of innovation management
5
International journal of sports marketing & sponsorship
5
Journal of global scholars of marketing science : bridging Asia and the world ; JGSMS
5
Journal of marketing
5
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ECONIS (ZBW)
9
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1
Online social games : the effect of social comparison elements on continuance behaviour
Esteves, José
;
Valogianni, Konstantina
;
Greenhill, Anita
- In:
Information & management : the internat. journal of …
58
(
2021
)
4
,
pp. 1-15
Persistent link: https://www.econbiz.de/10012533603
Saved in:
2
Alone or together? : exploring the role of desire for online group gaming in players’ social game addiction
Gong, Xiang
;
Zhang, Kem Z. K.
;
Cheung, Christy M. K.
; …
- In:
Information & management : the internat. journal of …
56
(
2019
)
6
,
pp. 1-12
Persistent link: https://www.econbiz.de/10012105986
Saved in:
3
Understanding the role of competition in video gameplay satisfaction
Sepehr, Sepandar
;
Head, Milena
- In:
Information & management : the internat. journal of …
55
(
2018
)
4
,
pp. 407-421
Persistent link: https://www.econbiz.de/10011857419
Saved in:
4
Interactive effects of individual- and group-level variables on virtual purchase behavior in online communities
Shukla, Paurav
;
Drennan, Judy
- In:
Information & management : the internat. journal of …
55
(
2018
)
5
,
pp. 598-607
Persistent link: https://www.econbiz.de/10011872924
Saved in:
5
Psychological paradox of game software trial
Yang, Xue
;
Tan, Chuan-Hoo
;
Li, Yan
;
Teo, Hock-hai
- In:
Information & management : the internat. journal of …
55
(
2018
)
5
,
pp. 608-620
Persistent link: https://www.econbiz.de/10011872926
Saved in:
6
The effects of peer intrinsic and extrinsic motivation on MMOG game-based collaborative learning
Kong, Joseph Siu-lung
;
Kwok, Ron Chi-Wai
;
Fang, Yulin
- In:
Information & management : the internat. journal of …
49
(
2012
)
1
,
pp. 1-9
Persistent link: https://www.econbiz.de/10009508554
Saved in:
7
The impact of online community position on online game continuance intention : do game knowledge and community size matter?
Hsiao, Cheng-chieh
;
Chiou, Jyh-shen
- In:
Information & management : the internat. journal of …
49
(
2012
)
6
,
pp. 292-300
Persistent link: https://www.econbiz.de/10009684950
Saved in:
8
Purchase behavior in virtual worlds : an empirical investigation in Second Life
Guo, Yue
;
Barnes, Stuart
- In:
Information & management : the internat. journal of …
48
(
2011
)
7
,
pp. 303-312
Persistent link: https://www.econbiz.de/10009389597
Saved in:
9
Satisfaction with virtual worlds : an integrated model of experiential value
Verhagen, Tibert
;
Feldberg, Frans
;
Hooff, Bart van den
; …
- In:
Information & management : the internat. journal of …
48
(
2011
)
6
,
pp. 201-207
Persistent link: https://www.econbiz.de/10009273949
Saved in:
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