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A set of necessary and sufficient conditions for convexity of a transferable utility game in terms of its decomposition into unanimity games is shown to be minimal: none of the conditions is redundant. The result is used to provide an axiomatization of the Shapley value on the set of convex games.
Persistent link: https://www.econbiz.de/10011587089
Total clan games are characterized using monotonicity, veto power of the clan members, and a concavity condition reflecting the decreasing marginal contribution of non-clan members to growing coalitions. This decreasing marginal contribution is incorporated in the notion of a bi-monotonic...
Persistent link: https://www.econbiz.de/10014145007
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In this paper it is shown that the core and the bargaining sets of Davis-Maschler and Zhou coincide in a class of shortest path games.
Persistent link: https://www.econbiz.de/10010321813
Persistent link: https://www.econbiz.de/10001427947
In t-solutions, quantal response equilibria based on the linear probability model as introduced in R.W. Rosenthal (1989, Int. J. Game Theory 18, 273-292), choice probabilities are related to the determination of leveling taxes. The set of t-solutions coincides with the set of Nash equilibria of...
Persistent link: https://www.econbiz.de/10001808234
A product set of pure strategies is a prep set ("prep" is short for "preparation") if it contains at least one best reply to any consistent belief that a player may have about the strategic behavior of his opponents. Minimal prep sets are shown to exists in a class of strategic games satisfying...
Persistent link: https://www.econbiz.de/10001638116
The Pareto dominance relation is shown to be the unique nontrivial partial order on the set of finite-dimensional real vectors satisfying a number of intuitive properties. -- Pareto dominance ; characterization
Persistent link: https://www.econbiz.de/10001638188
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In classical game theory, players have finitely many actions and evaluate outcomes of mixed strategies using a von Neumann-Morgenstern utility function. Allowing a larger, but countable, player set introduces a host of phenomena that are impossible in finite games. Firstly, in coordination...
Persistent link: https://www.econbiz.de/10003525965