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We study the Fictitious Play process with bounded and unbounded recall in pure coordination games for which failing to coordinate yields a payoff of zero for both players. It is shown that every Fictitious Play player with bounded recall may fail to coordinate against his own type. On the other...
Persistent link: https://www.econbiz.de/10004968208
We analyze a repeated first-price auction in which the types of the players are determined before the first round. It is proved that if every player is using either a belief-based learning scheme with bounded recall or generalized fictitious play learning scheme, then for sufficiently large...
Persistent link: https://www.econbiz.de/10004968224
There are only few "positive" results concerning multi-person games with the fictitious play property, that is, games in which every fictitious play process approaches the set of equilibria. In this paper we characterize classes of multi-person games with the fictitious play property. We...
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In a sequential bargaining model of coalition formation and payoff M division players form demands for their participation in a coalition. These M demands have some appealing, intuitive features. We characterize the sets of M semi-stable and stable demands vectors for general NTU games using M...
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In this paper we analyze a simple non-cooperative bargaining model for coalition formation and payoff distribution for games in coalitional form. We show that under our bargaining regime a cooperative game is core-implementable and if it possesses the property of increasing returns to scale for...
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