Showing 1 - 4 of 4
We present the results of an experiment on learning in a continuous-time low-information setting. For a Cournot …
Persistent link: https://www.econbiz.de/10010318349
learnable by several models of learning, such as adaptive and sophisticated learning (Milgrom and Roberts 1991), calibrated … learning (Foster and Vohra 1996), and reasonable learning (Friedman and Shenker 1997). Thus, using these methods one can …
Persistent link: https://www.econbiz.de/10010334330
This paper describes the results of simulation experiments performed on a suite of learning algorithms. We focus on … be extremely asynchronous; players update their strategies at very different rates. There are many proposed learning … information, asynchronous play, and the degree of responsiveness of the learning algorithm. …
Persistent link: https://www.econbiz.de/10010334347
We address the problem of learning and implementation on the Internet. When agents play repeated games in distributed … the essential properties that constitute ``reasonable'' learning behavior in distributed environments. We then study the …
Persistent link: https://www.econbiz.de/10010334355