Showing 1 - 10 of 306
In this paper we characterize the class of games for which the core coincides with the core cover (compromise stable games).Moreover we will develop an easy explicit formula for the nucleolus for this class of games, using an approach based on bankruptcy problems.Also the class of convex...
Persistent link: https://www.econbiz.de/10011090315
Informationally Robust Equilibria (IRE) are introduced in Robson (1994) as a refinement of Nash equilibria for e.g. bimatrix games, i.e. mixed extensions of two person finite games.Similar to the concept of perfect equilibria, basically the idea is that an IRE is a limit of some sequence of...
Persistent link: https://www.econbiz.de/10011090474
We apply the procedure to both existing and new classes of cooperative situations: sequencing situations without initial ordering, maintenance problems, minimum cost spanning tree situations, travelling salesman problems, shared taxi problems and travelling repairman problems.
Persistent link: https://www.econbiz.de/10011090736
This paper analyzes processing problems and related cooperative games.In a processing problem there is a finite set of jobs, each requiring a specific amount of effort to be completed, whose costs depend linearly on their completion times.There are no restrictions whatsoever on the processing...
Persistent link: https://www.econbiz.de/10011091197
A new bargaining set based on notions of both internal and external stability is developed in the context of endogenous coalition formation.It allows to make an explicit distinction between within-group and outsidegroup deviation options.This type of distinction is not present in current...
Persistent link: https://www.econbiz.de/10011091220
This paper analyzes the compromise social choice correspondence derived from the F-value of digraph games.Among other things monotonicity of this correspondence is shown
Persistent link: https://www.econbiz.de/10011091273
Traveling salesman problems with revenues form a generalization of traveling salesman problems.Here, next to travel costs an explicit revenue is generated by visiting a city.We analyze routing problems with revenues, where a predetermined route on all cities determines the tours along...
Persistent link: https://www.econbiz.de/10011091533
Abstract: This article characterizes the per capita nucleolus for bankruptcy games as a bankruptcy rule. This rule, called the cligths rule, is based on the wellknown constrained equal awards principle. The essential feature of the rule however is that, for each bankruptcy problem, it takes into...
Persistent link: https://www.econbiz.de/10011091730
Abstract: This paper introduces a new class of interactive cooperative purchasing situations and provides an explicit alternative characterization of the nucleolus of cooperative games, which offers an alternative to Kohlberg (1971). In our cooperative purchasing situation, the unit price of a...
Persistent link: https://www.econbiz.de/10011091777
This paper analyzes network problems with congestion effects from a cooperative game theoretic perspective.It is shown that for network problems with convex congestion costs, the corresponding games have a non-empty core.If congestion costs are concave, then the corresponding game has not...
Persistent link: https://www.econbiz.de/10011092232