Showing 1 - 10 of 12
In the current modern world, gamification and its innovative methods become one of the primary tools for advanced communication and socialization with users in a variety of sectors - finance, marketing, business training and entertainment (Kapoor et al., 2018). Studying the skills of the game...
Persistent link: https://www.econbiz.de/10014084816
Persistent link: https://www.econbiz.de/10008779169
Persistent link: https://www.econbiz.de/10012298345
"This book explores the existence or lack of infocomunication skills in individuals or groups. It also aims at developing knowledge about the ways to promote digital literacy in prison context, which promote better social integration of inmates facing the end of their sentences"--
Persistent link: https://www.econbiz.de/10012393791
"This book explores the formats, goals, actors and tools impact communities may assume, including its effectiveness on the society transformation, and qualification as a smart territory (which may be rural or urban). It explores this through the context of social innovation and entrepreneurship"--
Persistent link: https://www.econbiz.de/10012393797
"This book explores how constitutional awareness occurs in different countries and how this plays a role in citizenship participation. It also analyses the role of digital tools play in the dissemination of constitutional documents to provide improved citizen participation"--
Persistent link: https://www.econbiz.de/10012394110
"This book examines the social use of time and the use of information and communication technologies. It contains studies on the implications of screen time in the lives of children and young people, the implications of screen time on social acceleration in network society, and the implications...
Persistent link: https://www.econbiz.de/10012394115
Persistent link: https://www.econbiz.de/10012668691
Persistent link: https://www.econbiz.de/10015149489
Persistent link: https://www.econbiz.de/10014443770