Faganel, Armand; Pačarić, Filip; Rižnar, Igor - In: Administrative Sciences : open access journal 14 (2024) 5, pp. 1-22
Gamification involves integrating game mechanics into non-game environments such as business intranets, online …, and other stakeholders, fostering collaboration, sharing, and interaction. Gamification is a relatively unfamiliar term in … Slovenia. The objective of this study is to investigate the influence of gamification on Slovenian consumers, specifically how …