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We introduce the concept of -consistent equilibrium where each player plays a -best response after every history reached with positive probability. In particular, an -consistent equilibrium induces an -equilibrium in any subgame reached along the play path. The existence of -consistent...
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The notion of mediated talk in which players communicate through a mediator before starting the game is introduced. It shows that a deterministic mechanized mediator receiving private inputs and producing public outputs can generate any rational correlated equilibrium with rational probabilities...
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This note studies relations between lim "V [subscript n]" and the lower long-run average value ("V" [underlined]) in dynamic programming. It is shown that a certain bounded variation conditions of {"V [subscript n]} implies that lim "V [subscript n] [is equal to] "V" [underlined].
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