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A dynamic mechanism design problem is considered. We suppose dynamic population and identical perishable goods, such as time slots of a central facility and hotel rooms. We consider a situation where each agent needs to keep an object for more than one period to make profits. The seller makes...
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Mechanism design is a subfield of game theory that aims to design games whose equilibria have desired properties such as achieving high efficiency or high revenue. Algorithmic mechanism design is a subfield that lies on the border of mechanism design and computer science and deals with mechanism...
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