Showing 1 - 5 of 5
In the framework of values for TU-games, it is shown that a particular type of consistency, called linear consistency, together with some kind of standardness for two-person games, imply efficiency, anonymity, linearity, as well as uniqueness of the value. Among others, this uniform treatment...
Persistent link: https://www.econbiz.de/10005375581
The goal of the paper is to introduce a family of values for transferable utility cooperative games that are proportional for two-person games and as well satisfying some combinatorial structure composed by contributions of complementary coalitions or, to less extent, marginal contributions by...
Persistent link: https://www.econbiz.de/10010950100
The goal of the paper is to introduce a family of values for transferable utility cooperative games that are proportional for two-person games and as well satisfying some combinatorial structure composed by contributions of complementary coalitions or, to less extent, marginal contributions by...
Persistent link: https://www.econbiz.de/10010759303
The goal of the paper is to introduce a family of values for transferable utility cooperative games that are proportional for two- person games and as well satisfying some combinatorial structure com- posed by contributions of complementary coalitions or, to less extent, marginal contributions...
Persistent link: https://www.econbiz.de/10005148381
One of the important properties characterizing cooperative game solutions is consistency. This notion establishes connections between the solution vectors of a cooperative game and those of its reduced game. The last one is obtained from the initial game by removing one or more players and by...
Persistent link: https://www.econbiz.de/10005755680