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We study a public goods game where subjects get feedback either continually or intermittently. We find that the intermittent feedback helps to mitigate problems of free riding because subjects in this treatment focus more on a string of choices rather than deciding on a case by case basis as in...
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We study a linear public goods game using an inter-generational approach. Subjects in one generation leave advice for the succeeding generation via free-form messages. Such advice can be private knowledge (advice left by one player in generation t is given only to his or her immediate successor...
Persistent link: https://www.econbiz.de/10010970095
In this paper we analyse contributions to a public good within an inter-generational framework where at the end of each session one generation of subjects leave advice for the succeeding generation via free form messages. Such advice can be private (advice left by one player in generation t is...
Persistent link: https://www.econbiz.de/10005342167
We study a linear public goods game using an inter-generational approach. Subjects in one generation leave advice for the succeeding generation via free-form messages. Such advice can be private knowledge (advice left by one player in generation "t" is given only to his or her immediate...
Persistent link: https://www.econbiz.de/10005312827
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We adopt an inter-generational approach to the public goods game where one generation of subjects leave advice for the succeeding generation via free form messages. Such advice can be private knowledge (advice left by one player in generation t is given only to her immediate successor in...
Persistent link: https://www.econbiz.de/10014070124