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This chapter aims to propose educational games development to facilitate learning and maximizing joy during the learning process. The joy of learning through games has been tested in many subjects of teaching. Most of them show an improvement in the effectiveness of the learning process....
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Blended learning is a combination of online integration and face-to-face learning that complement one another to enhance and support learning. It is widely used across disciplines and in the EFL classroom as well. This paper aims to outline the significance of using a blended learning approach...
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