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In contexts in which players have no priors, we analyze a learning process based on ex-post regret as a guide to …. -- Fixed and Random Matching ; Incomplete Information ; Ex-Post Regret Learning ; Nash Equilibrium ; Ex-Post Equilibrium …
Persistent link: https://www.econbiz.de/10008688967
It is known that there are uncoupled learning heuristics leading to Nash equilibrium in all finite games. Why should … players use such learning heuristics and where could they come from? We show that there is no uncoupled learning heuristic …" or that "could learn itself". Rather, a player has an incentive to strategically teach such a learning opponent in order …
Persistent link: https://www.econbiz.de/10010516648
We call a correspondence, defined on the set of mixed strategy pro les, a generalized best reply correspondence if it (1) has a product structure, (2) is upper hemi-continuous, (3) always includes a best reply to any mixed strategy pro le, and (4) is convex- and closed-valued. For each...
Persistent link: https://www.econbiz.de/10011687048
We study the design of mechanisms that implement Lindahl or Walrasian allocations and whose Nash equilibria are dynamically stable for a wide class of adaptive dynamics. We argue that supermodularity is not a desirable stability criterion in this mechanism design context, focusing instead on...
Persistent link: https://www.econbiz.de/10011689095
It is known that there are uncoupled learning heuristics leading to Nash equilibrium in all finite games. Why should … players use such learning heuristics and where could they come from? We show that there is no uncoupled learning heuristic … that could "learn itself". Rather, a player has an incentive to strategically teach such a learning opponent in order to …
Persistent link: https://www.econbiz.de/10011764914
In contexts in which players have no priors, we analyze a learning process based on ex-post regret as a guide to …
Persistent link: https://www.econbiz.de/10013142432
We introduce a simple procedure to be used for selecting the strategies most likely to be played by inexperienced agents who interact in one shot 2x2 games. We start with an axiomatic description of a function that may capture players' beliefs. Various proposals connected with the concept of...
Persistent link: https://www.econbiz.de/10010439356
equilibrium of the game does not organize the individual data, two individual learning models are studied: one following a … predictive value of such learning models is found to be poor. …
Persistent link: https://www.econbiz.de/10010317639
equilibrium of the game does not organize the individual data, two individual learning models are studied: one following a … predictive value of such learning models is found to be poor. …
Persistent link: https://www.econbiz.de/10011538855
are also able to learn structural properties of the games. -- Game Theory ; Learning ; Extrapolation …
Persistent link: https://www.econbiz.de/10008747644