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We present a taxonomy of myopic stability concepts for hedonic games in terms of deviations, and discuss the status of …
Persistent link: https://www.econbiz.de/10010312367
In this paper we study hedonic games where each player views every other player either as a friend or as an enemy. Two simple priority criteria for comparison of coalitions are suggested, and the corresponding preference restrictions based on appreciation of friends and aversion to enemies are...
Persistent link: https://www.econbiz.de/10011601129
We present a taxonomy of myopic stability concepts for hedonic games in terms of deviations, and discuss the status of …
Persistent link: https://www.econbiz.de/10005549293
We present a taxonomy of myopic stability concepts for hedonic games in terms of deviations, and discuss the status of …
Persistent link: https://www.econbiz.de/10005230850
We present a taxonomy of myopic stability concepts for hedonic games in terms of deviations, and discuss the status of … individually stable coalition structures on the class of separable games. -- Coalition formation ; Hedonic games ; Separability … ; Taxonomy …
Persistent link: https://www.econbiz.de/10003731228
In this paper we study hedonic games where each player views every other player either as a friend or as an enemy. Two simple priority criteria for comparison of coalitions are suggested, and the corresponding preference restrictions based on appreciation of friends and aversion to enemies are...
Persistent link: https://www.econbiz.de/10011324926
We present a taxonomy of myopic stability concepts for hedonic games in terms of deviations, and discuss the status of …
Persistent link: https://www.econbiz.de/10014059980
We consider hedonic games with separable preferences, and explore the existence of stable coalition structures if only individual deviations are allowed. For two natural subdomains of separable preferences, namely preference domains based on (1) aversion to enemies and (2) appreciation of...
Persistent link: https://www.econbiz.de/10014067837
In this paper we study hedonic games where each player views every other player either as a friend or as an enemy. Two simple priority criteria for comparison of coalitions are suggested, and the corresponding preference restrictions based on appreciation of friends and aversion to enemies are...
Persistent link: https://www.econbiz.de/10014071904
Top responsiveness is a concept which provides a model of progressive society in wihch each player pays more attention to the best aspect of each coalition, and is shown to be a sufficient conditaion for the existence of core stable coalition structures. In this paper, we propose a new concept,...
Persistent link: https://www.econbiz.de/10013132602