A Continuous Time Model of Product Usage : Measuring the Effect of Product Design and Rewards in Online Games
Year of publication: |
2012
|
---|---|
Authors: | Nevskaya, Yulia |
Other Persons: | Albuquerque, Paulo (contributor) |
Publisher: |
[2012]: [S.l.] : SSRN |
Subject: | Produktgestaltung | Product design | Computerspiel | Video game | Konsumentenverhalten | Consumer behaviour | Theorie | Theory |
Extent: | 1 Online-Ressource (39 p) |
---|---|
Type of publication: | Book / Working Paper |
Language: | English |
Notes: | Nach Informationen von SSRN wurde die ursprüngliche Fassung des Dokuments July 3, 2012 erstellt |
Other identifiers: | 10.2139/ssrn.2098915 [DOI] |
Source: | ECONIS - Online Catalogue of the ZBW |
-
Customer preferences in mobile game pricing : a service design based case study
Harviainen, J. Tuomas, (2018)
-
The role of design innovation in understanding purchase behavior of augmented products
Kim, Sang Jin, (2019)
-
No second chance for a first impression : the role of aesthetics in early access video games
Schlüter, Alexander, (2021)
- More ...
-
Nevskaya, Yulia, (2018)
-
Product updates in the presence of consumer progression
Albuquerque, Paulo, (2011)
-
Nevskaya, Yulia, (2019)
- More ...