A framework for evaluating business lead users' virtual reality innovations in Second Life
Year of publication: |
2009-03-10
|
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Authors: | MacKenzie, Kim ; Buckby, Sherrena ; Irvine, Helen J. |
Publisher: |
Springer Science + Business Media |
Subject: | Second Life | virtual reality | avatar | lead users | innovation |
Type of publication: | Article |
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Notes: | DOI:10.1007/s10660-009-9035-3 MacKenzie, Kim, Buckby, Sherrena, & Irvine, Helen J. (2009) A framework for evaluating business lead users' virtual reality innovations in Second Life. Electronic Commerce Research. (In Press) QUT Business School; School of Accountancy |
Source: | BASE |
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