Extent: | 1 Online-Ressource (xix, 327 Seiten) |
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Series: | |
Type of publication: | Book / Working Paper |
Language: | English |
Notes: | Includes bibliographical references and index Restricted to subscribers or individual electronic text purchasers Mode of access: World Wide Web Chapter 1. Applying actor-network theory in media studies: theoretical (im)possibilities -- Chapter 2. Transportation, transformation, and metaphoricity: concepts of transmission in ANT and German media theory -- Chapter 3. The socio-technical arrangement of gaming -- Chapter 4. Playing with auditory environments in audio games: snake 3D -- Chapter 5. Tracy kidder, media pundits, and the academe -- Chapter 6. Rise of the non-human actors: the Internet of things -- Chapter 7. 3D printing in dialogue with four thinkers: Armstrong, Latour, McLuhan, Morton -- Chapter 8. Consumer culture theory and the socio-cultural investigation of technology consumption -- Chapter 9. Actor-network theory and informal sector innovations: findings from value-added products of Rice in the food processing industry, manipur -- Chapter 10. Uncertainties revisited: ANT to explore the relations between uncertainties and the quality of participation -- Chapter 11. Adoption of ICT in primary healthcare in the 21st century -- Chapter 12. Negotiating the material logics of religious learning Also available in print. |
ISBN: | 978-1-5225-7028-8 ; 1-5225-7027-6 ; 978-1-5225-7027-1 |
Other identifiers: | 10.4018/978-1-5225-7027-1 [DOI] |
Source: | ECONIS - Online Catalogue of the ZBW |
Persistent link: https://www.econbiz.de/10012393296