Perceived aggressive monetization : why some mobile gamers won't spend any money on in-app purchases
Year of publication: |
2024
|
---|---|
Authors: | Salehudin, Imam ; Alpert, Frank |
Subject: | Hurdle model | In-app purchases | Mobile games | Perceived aggressive monetization | Perceived fairness | Willingness to spend | Konsumentenverhalten | Consumer behaviour | Gerechtigkeit | Justice | Computerspiel | Video game |
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