Using an experiential business game to stimulate sustainable thinking in marketing education
Year of publication: |
2013
|
---|---|
Authors: | Bascoul, Ganaël ; Schmitt, Julien ; Rasolofoarison, Dina ; Chamberlain, Laura ; Lee, Nick |
Published in: |
Journal of marketing education : JME. - Thousand Oaks, Calif. [u.a.] : Sage, ISSN 0273-4753, ZDB-ID 1045971-6. - Vol. 35.2013, 2, p. 168-180
|
Subject: | sustainability | marketing education | serious game | experiential learning | Betriebswirtschaftsstudium | Graduate business education | Marketing | Spieltheorie | Game theory | Nachhaltigkeit | Sustainability | Lehrplan | Curriculum | Computerspiel | Video game | Lernen | Learning | E-Learning | E-learning | Nachhaltige Entwicklung | Sustainable development | Lernmethode | Learning method |
-
Teaching sustainable solutions in engineering
Olsen, Stig I., (2015)
-
Fang, Jim, (2023)
-
Reflecting on experiential learning in marketing education
Brennan, Ross, (2014)
- More ...
-
Using an Experiential Business Game to Stimulate Sustainable Thinking in Marketing Education
Bascoul, Ganal, (2013)
-
Feiereisen, Stephanie, (2019)
-
Welcome to the jungle! The neuromarketing literature through the eyes of a newcomer
Lee, Nick, (2018)
- More ...