Showing 1 - 10 of 117
For each outcome (i.e.~a payoff vector augmented with a coalition structure) of a TU-game with a non-empty coalition structure core there exists a finite sequence of successively dominating outcomes that terminates in the coalition structure core. In order to obtain this result a restrictive...
Persistent link: https://www.econbiz.de/10005407594
This paper strengthens the result of Sengupta and Sengupta (1996). We show that for the class of games with nonempty cores the core can be reached in a bounded number of proposals and counterproposals. Our result is more general than this: the boundedness holds for any two imputations with an...
Persistent link: https://www.econbiz.de/10005407616
Persistent link: https://www.econbiz.de/10005118590
We adapt the core concept to deal with economies in which trade in assets takes place at period 1, uncertainty about asset payoffs is released at period 2, and agents trade in commodities afterwards. We define the weak sequential core as the set of allocations that are stable against coalitional...
Persistent link: https://www.econbiz.de/10005118604
We show that, in repeated common interest games without discounting, strong `perturbation implies efficiency' results require that the perturbations must include strategies which are `draconian' in the sense that they are prepared to punish to the maximum extent possible. Moreover, there is a...
Persistent link: https://www.econbiz.de/10005407513
Exploiting small uncertainties on the part of opponents, players in long, finitely repeated games can maintain false reputations that lead to a large variety of equilibrium outcomes. Even cooperation in a finitely repeated prisoners' dilemma is obtainable. Can such false reputations be...
Persistent link: https://www.econbiz.de/10005407541
Experimental results on the ultimatum game show clearly that (1) large fractions of players offer a 'fair' allocation and (2) that unfair (but positive) offers are systematically rejected. We offer an explanation of this behavior using the 'indirect evolutionary approach' which is based on the...
Persistent link: https://www.econbiz.de/10005407564
We analyze a repeated first-price auction in which the types of the players are determined before the first round. It is proved that if every player is using either a belief-based learning scheme with bounded recall or a generalized fictitious play learning scheme, then for sufficiently large...
Persistent link: https://www.econbiz.de/10005062361
Bayesian Statisticians, decision theorists, and game theorists often use Bayesian representations to describe the probability distribution governing the evolution of a stochastic process. Generally, however, one given distribution has infinitely many different Bayesian representations. This...
Persistent link: https://www.econbiz.de/10005062366
While many learning models have been proposed in the game theoretic literature to track individuals’ behavior, surprisingly little research has focused on how well these models describe human adaptation in changing dynamic environments. Analysis of human behavior demonstrates that people are...
Persistent link: https://www.econbiz.de/10005062390