Showing 1 - 10 of 13
We use an experiment to explore how subjects learn to play against computers which are programmed to follow one of a number of standard learning algorithms. The learning theories are (unbeknown to subjects) a best response process, fictitious play, imitation, reinforcement learning, and a trial...
Persistent link: https://ebvufind01.dmz1.zbw.eu/10005407609
One of the more convincing interpretations of mixed strategy equilibria describes a mixed equilibrium as a steady state in a large population in which all players use pure strategies but the population as a whole mimics a mixed strategy. To be complete, however, this interpretation requires a...
Persistent link: https://ebvufind01.dmz1.zbw.eu/10005407522
The study of evolutionary dynamics was so far mainly restricted to finite strategy spaces. In this paper we show that this restriction is in most cases unnecessary. We give a mild condition under which the continuous time replicator dynamics are well defined for infinite strategy spaces....
Persistent link: https://ebvufind01.dmz1.zbw.eu/10005407530
Experimental results on the ultimatum game show clearly that (1) large fractions of players offer a 'fair' allocation and (2) that unfair (but positive) offers are systematically rejected. We offer an explanation of this behavior using the 'indirect evolutionary approach' which is based on the...
Persistent link: https://ebvufind01.dmz1.zbw.eu/10005407564
In John Nash’s proofs for the existence of (Nash) equilibria based on Brouwer’s theorem, an iteration mapping is used. A continuous— time analogue of the same mapping has been studied even earlier by Brown and von Neumann. This differential equation has recently been suggested as a...
Persistent link: https://ebvufind01.dmz1.zbw.eu/10005062331
In this note we study a very simple trial & error learning process in the context of a Cournot oligopoly. Without any knowledge of the payoff functions players increase, respectively decrease, their quantity by one unit as long as this leads to higher profits. We show that this process converges...
Persistent link: https://ebvufind01.dmz1.zbw.eu/10005062333
In this note we apply the notion of absent-mindedness (see Piccione and Rubinstein, 1994), which is a form of imperfect recall, to Rosenthal's (1981) centipede game. We show that for standard versions of the centipede game a subgame perfect equilibrium exists in which play is continued almost to...
Persistent link: https://ebvufind01.dmz1.zbw.eu/10005062381
We show in this paper that none of the existing static evolutionary stability concepts (ESS, CSS, uninvadability, NIS) is sufficient to guarantee dynamic stability in the weak topology with respect to standard evolutionary dynamics if the strategy space is continuous. We propose a new concept,...
Persistent link: https://ebvufind01.dmz1.zbw.eu/10005550865
This paper addresses the relation between the degree of decentralization in a population and the probability of coordinating on an efficient outcome. An evolutionary learning mechanism with a group structure that allows players to "vote with their feet" is introduced. In contrast to most of the...
Persistent link: https://ebvufind01.dmz1.zbw.eu/10005550907
The endowment effect describes the fact that people demand much more to give up an object than they are willing to spend to acquire it. The existence of this effect has been documented in numerous experiments. We attempt to explain this effect by showing that evolution favors individuals whose...
Persistent link: https://ebvufind01.dmz1.zbw.eu/10005550966