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information in repeated games. We show that dynamically robust equilibria can be characterized using a one-shot robustness … equilibrium values in the repeated prisoners' dilemma. We show that robustness requirements have sharp intuitive implications …
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We prove a folk theorem for multiplayer games in continuous time when players observe a public signal distorted by Brownian noise. The proof is based on a rigorous foundation for such continuous-time multiplayer games. We study in detail the relation between behaviour and mixed strategies, and...
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Under what conditions can cooperation be sustained in a network of strangers? Here we study the role of institutions and uncover a new behavioral foundation for the use of monetary systems. In an experiment, anonymous subjects could cooperate or defect in bilateral random encounters. This...
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