Leveraging gamification to enhance persuasive behaviour and streamline online product returns : an approach grounded in multiple case studies
Year of publication: |
2024
|
---|---|
Authors: | Debadrita Panda ; Raut, Sachin Kumar ; Rana, Sudhir ; Mad Nasir Shamsudin |
Subject: | Aspect based sentiment analysis | Gamification | Octalysis | Returns management | Theory of planned behaviour | Verbrauchereinstellung | Consumer attitudes | Konsumentenverhalten | Consumer behaviour | Emotion | Online-Handel | Online retailing | Computerspiel | Video game | Kundenservice | Customer service |
-
Agag, Gomaa M., (2019)
-
Liu, Chih-Hsing, (2024)
-
Chang, Kuo-Chien, (2016)
- More ...
-
Panda, Debadrita, (2024)
-
Knowledge management and career readiness : a review and synthesis
Raut, Sachin Kumar, (2024)
-
A short note on forecasting natural rubber prices using a MARMA model
Mad Nasir Shamsudin, (1992)
- More ...