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Get in the game : the effects of game-product congruity and product placement proximity on game players' processing of brands embedded in advergames
Peters, Sara, (2013)
Product Placement : State-of-the-Art und Forschungsbedarf
Burmann, Christoph, (2013)
Welche Effekte hat Brand Placement in PC-/Videospielen?
Bambauer-Sachse, Silke, (2007)
Putting brands into play: How game difficulty and player experiences influence the effectiveness of in-game advertising
Herrewijn, Laura, (2013)
Play Buddies or Space Invaders? : player's attitudes toward in-game advertising
Poels, Karolien, (2013)
Putting brands into play : how game difficulty and player experiences influence the effectiveness on in-game advertising